Pro Maze Generator
A downloadable tool
Buy Now$4.99 USD or more
What is Recursive-backtracker Algorithm?
The depth-first search algorithm of maze generation is frequently implemented using backtracking what:
- Make the initial cell the current cell and mark it as visited.
- While there are unvisited cells.
- If the current cell has any neighbours which have not been visited.
- Choose randomly one of the unvisited neighbours wall.
- Push the current cell to the stack.
- Remove the wall between the current cell and the chosen cell.
- Make the chosen cell the current cell and mark it as visited.
- Else if stack is not empty, Pop a cell from the stack and make it the current cell.
Utils
- Generate a random maze each time by setted rows and columns fields in Inspector.
- Modular Changeable Wall object as prefab.
- Camera Top View auto sizeable by Generated Maze Size.
Status | In development |
Category | Tool |
Author | Elermond Studio |
Tags | 3D, maze-ganerate-unity, maze-generate, maze-generator-unity, maze-unity, random, Top-Down, unity-3d, unity-generate, unity-tool |
Purchase
Buy Now$4.99 USD or more
In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
pro-maze-generator_0.2.unitypackage 279 kB